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/ Champak 138 / Volume 138 Aug 19 2011 - Damaged.iso / Games / fire_child.swf / scripts / DefineButton2_840 / BUTTONCONDACTION on(release).as
Text File  |  2011-08-19  |  4KB  |  134 lines

  1. on(release){
  2.    var ┬º\x01┬º = 844;
  3.    while(true)
  4.    {
  5.       if(eval("\x01") == 844)
  6.       {
  7.          set("\x01",eval("\x01") - 529);
  8.          ┬º┬ºpush(true);
  9.       }
  10.       else if(eval("\x01") == 88)
  11.       {
  12.          set("\x01",eval("\x01") + 465);
  13.          ┬º┬ºpush(true);
  14.       }
  15.       else
  16.       {
  17.          if(eval("\x01") == 991)
  18.          {
  19.             set("\x01",eval("\x01") - 747);
  20.             if(!┬º┬ºpop())
  21.             {
  22.                set("\x01",eval("\x01") + 44);
  23.                var ┬ºM∩┐╜f┬º = "+cC\x16";
  24.                eval(┬º┬ºconstant(6))[┬º┬ºconstant(7)][┬º┬ºconstant(8)](eval("∩┐╜;")[┬º┬ºconstant(5)],eval("∩┐╜;")[┬º┬ºconstant(4)],eval("∩┐╜;")["d∩┐╜"],eval("M∩┐╜f"),20,120,5);
  25.                eval("∩┐╜;")[┬º┬ºconstant(9)](eval("M∩┐╜f"));
  26.                eval("∩┐╜;")[┬º┬ºconstant(11)][┬º┬ºconstant(9)](┬º┬ºconstant(10));
  27.                break;
  28.             }
  29.             if(eval("\x01") == 685)
  30.             {
  31.                set("\x01",eval("\x01") - 685);
  32.                break;
  33.             }
  34.             break;
  35.          }
  36.          if(eval("\x01") == 731)
  37.          {
  38.             set("\x01",eval("\x01") + 130);
  39.             if(┬º┬ºpop())
  40.             {
  41.                set("\x01",eval("\x01") - 234);
  42.             }
  43.          }
  44.          else if(eval("\x01") == 213)
  45.          {
  46.             set("\x01",eval("\x01") - 125);
  47.          }
  48.          else if(eval("\x01") == 955)
  49.          {
  50.             set("\x01",eval("\x01") - 224);
  51.             ┬º┬ºpush(!┬º┬ºpop());
  52.          }
  53.          else if(eval("\x01") == 84)
  54.          {
  55.             set("\x01",eval("\x01") + 873);
  56.             ┬º┬ºpush("\x0f");
  57.             ┬º┬ºpush(1);
  58.          }
  59.          else if(eval("\x01") == 315)
  60.          {
  61.             set("\x01",eval("\x01") + 104);
  62.             if(┬º┬ºpop())
  63.             {
  64.                set("\x01",eval("\x01") + 403);
  65.             }
  66.          }
  67.          else if(eval("\x01") == 822)
  68.          {
  69.             set("\x01",eval("\x01") - 734);
  70.          }
  71.          else if(eval("\x01") == 553)
  72.          {
  73.             set("\x01",eval("\x01") + 438);
  74.             if(┬º┬ºpop())
  75.             {
  76.                set("\x01",eval("\x01") - 747);
  77.             }
  78.          }
  79.          else if(eval("\x01") == 957)
  80.          {
  81.             set("\x01",eval("\x01") - 921);
  82.             var ┬º┬ºpop() = ┬º┬ºpop();
  83.          }
  84.          else if(eval("\x01") == 244)
  85.          {
  86.             set("\x01",eval("\x01") - 160);
  87.          }
  88.          else
  89.          {
  90.             if(eval("\x01") == 419)
  91.             {
  92.                set("\x01",eval("\x01") + 403);
  93.                break;
  94.             }
  95.             if(eval("\x01") == 673)
  96.             {
  97.                set("\x01",eval("\x01") - 589);
  98.             }
  99.             else if(eval("\x01") == 36)
  100.             {
  101.                set("\x01",eval("\x01") + 401);
  102.                ┬º┬ºpush("\x0f");
  103.             }
  104.             else if(eval("\x01") == 437)
  105.             {
  106.                set("\x01",eval("\x01") + 518);
  107.                ┬º┬ºpush(eval(┬º┬ºpop()));
  108.             }
  109.             else
  110.             {
  111.                if(eval("\x01") == 627)
  112.                {
  113.                   set("\x01",eval("\x01") - 18);
  114.                   _root._quality = "LOW";
  115.                   _parent._parent.Game.Control.GameQuality = "Low";
  116.                   gotoAndStop("Low");
  117.                   break;
  118.                }
  119.                if(eval("\x01") != 861)
  120.                {
  121.                   if(eval("\x01") == 609)
  122.                   {
  123.                      set("\x01",eval("\x01") - 609);
  124.                      break;
  125.                   }
  126.                   break;
  127.                }
  128.                set("\x01",eval("\x01") - 234);
  129.             }
  130.          }
  131.       }
  132.    }
  133. }
  134.